
Originally Posted by
sleepingbeagle
My first attempt at a DMM simulation in Maya 2013, inspired by the Gumball gorge scene in Wreck-it-Ralph. I would sincerely appreciate any tips to improve this shot to make it demoreel worthy. I added a Youngs damp of 1500 to the gumballs and this improved their movement; but I still have a few inter-penetrations, floaters and a couple of odd gumball pops to fix.
Simulation time : A little less than an hour for 200 frames
Substeps : 16 (Could this be higher?)
Materials used:
Gumballs - ub_rubber (Added Youngs damp of 1500, zero toughness and no plastic deformation)
Glass shell - Weak_crystal
Lid - ub_diamond (lowered density to 1000)
Cheers!
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