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DMM and multiple shaders on simple poly mesh problem
Hi,
I have made a low poly mesh "book" and applied the red Blinn and the white Lambert to portions of the book. As soon as I make it a DMM, it goes away. Can I make it not?
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Check to see if those faces are watertight. You can click on mesh verify (the icon with the question mark on it) in the DMM bench. The edges or faces that are in error will be highlighted, though you may have to use X-ray or wireframe to see them if they are very small.
-Vik
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DMM is absolutely ready for shattering.
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