Results 1 to 4 of 4

Thread: duplicating dmm objects

  1. #1

    duplicating dmm objects

    This is more of a bug fix but here is my idea/feature

    I think it would be very handy for complicated scenes to shift+d a dmm object and have it simulate just like any other object, if you do it now it just kinda sits there and doesnt simulate at all? Instead of aving to regen meshes and put it in right cordinates, it is very annoying

  2. #2

    Re: duplicating dmm objects

    Hi IMROBERTS,

    Sorry to hear you are having trouble.

    To duplicate a DMM object, you need to select the "Duplicate DMM Object" option under the "DMM Asset" menu. The regular Maya object duplicate commands don't take into account the additional nodes we create for simulation. If you look at the hypergraph for an object you create with shift+d, they are not part of the DMM scene graph (you can check this by going to the hypergraph and clicking on the "input-output connections" icon.

    -dmmjedi

  3. #3

    Re: duplicating dmm objects

    haha, oops guess i just had a moment when u told me that. I had forgotten that dmm isnt part of maya exactly and instead a plugin. thank you for your help though.

  4. #4

    Re: duplicating dmm objects

    Glad to help. Believe me, if we could make the standard duplication work we would

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •