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    Did you freeze transformations after stretching...

    Did you freeze transformations after stretching your cube in X and Y by 25 cm? Ive found DMM objects behave very strangely when they have transforms other than 1 in scale or if its nested within...
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    Thanks for the update.

    Thanks for the update.
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    Any news here last I heard you were just trying...

    Any news here last I heard you were just trying to button down the floating license. It would be great to get the DMM 2016 release and some information about when it will happen.
  4. another possible and most likely reason for this...

    another possible and most likely reason for this is that by duplicating an object into a - scale space you flip the normals to the inside of the mesh. I suggest turning two sided lighting off in the...
  5. when this happens it means your machine is unable...

    when this happens it means your machine is unable to handle the calculations needed. My only suggestion is to look at where you can shed tets. I know this is not the best solution but its the only...
  6. by default it is disabled. It can be found in the...

    by default it is disabled. It can be found in the DMMObject tab of the AE in 2014 and lower right at the top in Maya 2015 right at the bottom
  7. glad to hear its working for you. I'd say if its...

    glad to hear its working for you. I'd say if its working the way youd like and you can plug and play like that the technique is working fine.

    I think the Import/merge function is the preferred...
  8. the reason you are outputting two surfaces is a...

    the reason you are outputting two surfaces is a weird one but simple enough to correct, when exporting to alembic make sure to toggle Renderable only on thatll only process the geo you need rather...
  9. This can be done using a workaround. cache your...

    This can be done using a workaround.
    cache your DMM sim as normal, then using any substep you would like and alembic cache the results.
    bring in that Alembic cache and set a key frame on the time...
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    You could bake the texture to a map afterwards so...

    You could bake the texture to a map afterwards so you dont get the crawling. by its very nature a 3d projection will crawl through deforming geometry.
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    @ Mayaguru FEM technology is not unique to DMM...

    @ Mayaguru
    FEM technology is not unique to DMM rather its been used for years in industrial applications to stress real world designs in computers before manufacturing. Autodesk offers a software...
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    cheers Vik!

    cheers Vik!
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    The DMM of Maya 2015 is very fast. two...

    The DMM of Maya 2015 is very fast.
    two questions
    1. my attribute editor for the DMM_object seems to be stuck into a size greater than my screen with no scroll bar, my default Maya AE is fine so im...
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    AWESOME!!!!! thanks Vik

    AWESOME!!!!! thanks Vik
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    can you give us any indications into the new...

    can you give us any indications into the new functionality?
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    i see the material changes the geometry after you...

    i see the material changes the geometry after you have animated it independently? its a bit confusing a simple scene would be very helpful, thanks Vik and congrats on the continued success DMM is...
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    check your scene scale and relative weight of...

    check your scene scale and relative weight of objects. Scene scale of .01 matches maya units of cm but ive found that .1 or .5 scene scale works best. Then when you have your object selected check...
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    have you enabled show interior faces in the obj...

    have you enabled show interior faces in the obj tab?
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    Is there a reason why your using the native DMM...

    Is there a reason why your using the native DMM cache format instead of Alembic? Because they are two separate sims and incapable of interacting (separate DMM scenes) why not make two scene files?
    ...
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    I have this issue on linux when the file name...

    I have this issue on linux when the file name changes. I need to mkdir -P to get the folder structure close maya then reopen and things work again.
  21. looks really good! Your scene scale seems off,...

    looks really good!
    Your scene scale seems off, the simulation is slow. What units are you working in? cm grid units in maya should have a DMMScene scale of .01.
    Once your sim is done and your happy...
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    this doesnt really help with your problem of...

    this doesnt really help with your problem of original mesh being visible but i noticed in your screen grab that the sphere scale is not 1..in my experience this can cause issues when tetrahedralizing.
  23. I find with DMM to polymesh the simpler the mesh...

    I find with DMM to polymesh the simpler the mesh to begin with the more control one has.
    To decrease the amount of tets generated you can also set the quality to a low number. A setting of 1 will...
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    I move my original UV's about 100 units over...

    I move my original UV's about 100 units over before I start simming.Sim. Then I expose internal faces and highlight all those splatter UVs and do an autoUnwrap, move that tile over 1 space then bring...
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    Article: DMM in A Good Day to Die Hard

    You can view the page at http://www.pixelux.com/forums/content.php?137-DMM-in-A-Good-Day-to-Die-Hard
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