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Type: Posts; User: harrye123

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  1. thanks a lot :) haha yeah I had a few funny sims...

    thanks a lot :)
    haha yeah I had a few funny sims at the start, where the mechanism holding the ball would brake apart and send the ball flying :D
  2. okay, in case anyone is interested, the best way...

    okay, in case anyone is interested, the best way I found to do this was as follows; I simulated the wrecking ball and made a cache. I then duplicated this DMM object and disassembled it so i had a...
  3. hmmm....maybe I'll just simulate the wrecking...

    hmmm....maybe I'll just simulate the wrecking ball hitting the main part of the house and then animate some proxy geo to match the sim. I can then duplicate the proxy geo for each scene node and...
  4. Duplicate DMM object into a different DMM scene node

    Hi, I just had a question about DMM Scene nodes. I have a pretty heavy scene where I would like to break up the simulation and cache each section in a different DMM Scene, however I would need each...
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