• Dmm And Maya Particles ( Emitting Maya Particles From Dmm Object )

    A lot of Dmm users have a question >> how to emit particles from a dmm object
    so .. in this simple tutorial i'll show you how to emit particles from a dmm object
    and how to control the particles emission by texture .

    http://www.youtube.com/watch?v=WWcvk...ature=youtu.be


    alshalan
    This article was originally published in forum thread: Dmm And Maya Particles ( Emitting Maya Particles From Dmm Object ) started by alsh3lan View original post
    Comments 7 Comments
    1. mandark1011's Avatar
      mandark1011 -
      I think this is meant as a joke! Eagerly awaiting the real tutorial.......still.....

      no offense at your effort Alsh3lan very decent of you to put together not one but two tutorials...sometimes i talk with my emotions and dont think about other peoples efforts. I still say that Pixelux should spend some time developing and implementing the python script that creates DMM emitters etc..this should be a part of the plugin and work better than from chaotic uvs that are overlapping.
    1. administrator's Avatar
      administrator -
      Quote Originally Posted by mandark1011 View Post
      I think this is meant as a joke! Eagerly awaiting the real tutorial.......still.....
      I think you are being needlessly rude. This guy obviously spent a lot of time working on this tutorial and posted it for everyone. He assigned a texture to the inner faces and then used that to emit particles. It is a perfectly reasonable approach.

      -Admin
    1. mandark1011's Avatar
      mandark1011 -
      Agreed my apologies..I expected a scripted solution as Ive been banging my head up against the wall for months on this. Low tech solution will work until i can figure something else out.
    1. frescalus's Avatar
      frescalus -
      One can also do the same with maya fluids so when he bursts the pipe...voila....steam!
      and with the way you can animate a texture mapping it to the density channel on the fluid emitter you can come out with a pretty darn good effect
    1. alsh3lan's Avatar
      alsh3lan -
      if u want to emit nparticles from DMM object just select the outputSurfaceShape from the DMM object that u create then choose Emit from Object


      new tutorial
      Emitting Maya Fluid From Dmm Object
      http://www.pixelux.com/forums/showth...rom-Dmm-Object
    1. frescalus's Avatar
      frescalus -
      I recently tried to map density emission from fluids but it didn't work as I had hoped...

      oh well, better luck next time!! I'll see if I can't explore another way to emit in certain places.
    1. alsh3lan's Avatar
      alsh3lan -
      Hi frescalus

      try to learn from this file density emission

      http://www.mediafire.com/?lj7mi96ll1omrdj


      1- object uv
      2- ramp = black & white
      2- density emission map = ramp1