Greetings, I thought I would keep everyone posted on progress. We've had a number of other projects that have delayed the plugin release. Some are relevant - like making some improvements to the DMM simulator to allow it to handle larger meshes, and others are longer-term - a cloud version of DMM. The new plugin will have material regions too. This will let you define multiple materials on a single object. It's a feature that is available in our API - ...
Hi Everyone, OTOY will be adding DMM to their cloud system. This will allow anyone who is using the OTOY pipeline to simulate and render high-end destruction directly in the OTOY cloud. We are all very excited about this! More details here: http://render.otoy.com/forum/viewtopic.php?f=7&t=41634 -Vik
A really great breakdown of using DMM to do a truck smashing into a diner. http://www.deathfall.com/forums/cont...on-Shot/view/1 -Vik
Well, today is the big day! The Maya 2013 DMM plugin is now available for download from Autodesk's site. You can get it here: http://usa.autodesk.com/adsk/servlet...linkID=9242259 Enjoy! -Vik
Hi Everyone, I just wanted to let you know that we completed all the testing and integration for all three platforms of the DMM plugin for Maya 2013 and have sent it off to Autodesk to be packaged and distributed. This version will still be tet-limited, but for everyone that has purchased it, there will not be any upgrade fee. A couple of caveats: 1) The plugin now has a manual license installation mode. This allows you to install the license we send ...