DaKnightFall
05-26-2009, 09:11 AM
I believe your time would be better spent developing your library and setting your prices for use by the public gaming community - and not aiming for these huge game corporations. (quantity at a lower price)
Private game programmers like myself would melt given the opportunity to use DMM in there personal "free time" games.
What price do you have the engine set at?
What all is included, (documentation, examples, etc) and in what languages?
Private game programmers like myself would melt given the opportunity to use DMM in there personal "free time" games.
What price do you have the engine set at?
What all is included, (documentation, examples, etc) and in what languages?