View Full Version : Trebuchet

05-08-2009, 04:16 AM
Just one object, no rigs or anything with a projectile glued to it, it then unglues when i thought it was traveling fastest...

It swings cos it's islands connected by one summit, cf the joint tutorial technique...

05-08-2009, 11:57 PM
Very nice. Could you add in a target?

05-12-2009, 06:15 AM
A target like a wall or anything?
Well, yes and no, yes, because it should be relatively feasible, no because i set the trebuchet aside... Posted it cos it was interesting how the swing and acceleration coud be solved entirely by DMM.