I have a scene where i have the gound cracking and exploding, and I would like the cracks to be very tough, so I have that setting correct. However when I eventually explode through the ground, I would like more pieces to seperate. So I thought possibly assigning another material for just those pieces (this is all one DMM object). Is it possible to assign multiple materials to one object? If so, is there a guide to it? I tried a couple of things and nothing worked, such as trying to select faces and apply a new material. That didn't work.
Any help would be great. thanks!
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