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Hi Bhavya,
There are a number of ways to do what you want. The first thing you need to do though is understand the rules for turning meshes into DMM and the general concept behind using a finite element cage to deform and fracture geometry. If you only want to deform the surface of the car and not fracture it, it is a relatively simple task to construct a DMM cage around the car using autocage. Just be sure to turn off the checks for watertight geometry before you start.
If you want stuff to fracture naturally, you will have to make sure that your geometry satisfies the requirements DMM has (watertight, non manifold, etc). Once you have that set, you will be able to do amazing things to the car, bend it, smash it, drop brick walls on it, basically any sort of physical operation.
-Vik
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Hi Vik.
I have the same problem.
How Can I make the obj not WatterTight geometry.
Thanks in Advance.
-Ayush
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