Results 1 to 2 of 2

Thread: Region Based Material Types

  1. #1

    Region Based Material Types

    I am not certain if this is already a functionality of the plugin (still experimenting), but what would be a huge help would be the ability to either use a region based or even poly face selection that would allow for ONE dmm object to have multiple material properties.

    IE if I were to construct a model of a building and have it be one solid piece (for whatever ridiculous reason) I could select the region of the model where the windows are and apply a glass material and immediately next to that concrete.

  2. #2

    Re: Region Based Material Types

    Yes, this is a very desirable feature, there is nothing in DMM that prevents you from doing that, however we need to add this capability to the plug-in. We will try to make this available in the next revision of the plug-in.

Similar Threads

  1. density region issue
    By Karl in forum Discussion
    Replies: 9
    Last Post: 03-21-2013, 09:21 AM
  2. Splinter Mesh Creation Based on Volumetric Shaders
    By BlackNecro in forum Feature Request
    Replies: 2
    Last Post: 07-13-2011, 07:19 AM
  3. assigning DMM material types
    By 11770 in forum Discussion
    Replies: 3
    Last Post: 05-19-2011, 03:05 PM
  4. Option to make different material types?
    By futuramaguy42 in forum Discussion
    Replies: 4
    Last Post: 02-15-2011, 03:41 PM
  5. Material Properties - Real World vs. DMM
    By JoeCarr28 in forum Discussion
    Replies: 2
    Last Post: 10-06-2008, 02:47 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •