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Thread: Splinter Mesh Creation Based on Volumetric Shaders

  1. #1
    Junior Member
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    Osnabruck, Germany (But I prefer talking in english, german is a horrible language)
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    Splinter Mesh Creation Based on Volumetric Shaders

    Well like the title says - being able to splinter up a dmm object based on some 3d shaders would be really handy.

  2. #2

    Re: Splinter Mesh Creation Based on Volumetric Shaders

    yeah, this would be great!

  3. #3

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