Page 8 of 24 FirstFirst ... 67891018 ... LastLast
Results 71 to 80 of 231

Thread: Sandbox Like Program of DMM

  1. #71
    Senior Member
    Join Date
    Sep 2008
    Location
    Norwalk ,Los Angeles
    Posts
    110

    Re: Sandbox Like Program of DMM

    Quote Originally Posted by zalo
    If the team is consistent with their date promises and when it actually happens then wait until after January.
    Then, you can complain whatever you like.

    OK

  2. #72

    Re: Sandbox Like Program of DMM

    lol thats fair i guess 1 week 3 months...potatoe potata....But seriously as long as it functions well im fine.

  3. #73
    Senior Member
    Join Date
    Sep 2008
    Location
    Norwalk ,Los Angeles
    Posts
    110

    Re: Sandbox Like Program of DMM

    k

  4. #74

    Re: Sandbox Like Program of DMM

    Quote Originally Posted by Spartan_344
    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
    A
    A
    A
    A----------------------------------------Updateplease
    A
    A
    A
    A
    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
    Jesus what is wrong with you, A.D.D.?
    This guy PM'ed me to say he was bored just calm down and wait and quit spamming the thread with useless crap.

  5. #75

    Re: Sandbox Like Program of DMM

    i tottaly agree with you macattack...ill get back to you right after i PM u..(im bored also)

  6. #76

    Re: Sandbox Like Program of DMM

    If I'm right, there won't be a stand-alone version, only a Maya version. WHY?!!

    Who has Maya: someone. Who wants to try DMM: EVERYONE!!!

    So make a non-Maya version for the rest of us!!!!!!

  7. #77

    Re: Sandbox Like Program of DMM

    Hi Everyone,

    We are sorry that the sandbox program has not been posted yet. We have been very busy with getting our evaluation kits ready ever since The Force Unleashed came out as well as getting the plugin ready for final release.

    One thing about the sandbox is that to get the greatest benefit from it, you should make sure your graphics card has a GPU that supports the use of Texture Units by Vertex shaders. This is important for the deformation shader that DMM uses to deform the surface geometry with tetrahedral meshes.

    Examples of cards that support our deformation shader are: Nvidia cards after the 6800 and AMD cards like the 3870 and later. If your GPU doesn't support having Vertex shaders access texture units, the sandbox will detect this and still work, but it will use the CPU for the deformation - resulting in slower performance.

    We will be releasing the sandbox viewer soon, after we make a few usability changes to it. I can't give you an exact date right now, but we are doing our best to get it to you as soon as we can.

    Best Regards,
    dmmjedi

  8. #78
    Senior Member
    Join Date
    Sep 2008
    Location
    Norwalk ,Los Angeles
    Posts
    110

    Re: Sandbox Like Program of DMM

    Quote Originally Posted by dmmjedi
    Hi Everyone,

    We are sorry that the sandbox program has not been posted yet. We have been very busy with getting our evaluation kits ready ever since The Force Unleashed came out as well as getting the plugin ready for final release.

    One thing about the sandbox is that to get the greatest benefit from it, you should make sure your graphics card has a GPU that supports the use of Texture Units by Vertex shaders. This is important for the deformation shader that DMM uses to deform the surface geometry with tetrahedral meshes.

    Examples of cards that support our deformation shader are: Nvidia cards after the 6800 and AMD cards like the 3870 and later. If your GPU doesn't support having Vertex shaders access texture units, the sandbox will detect this and still work, but it will use the CPU for the deformation - resulting in slower performance.

    We will be releasing the sandbox viewer soon, after we make a few usability changes to it. I can't give you an exact date right now, but we are doing our best to get it to you as soon as we can.

    Best Regards,
    dmmjedi
    YAY thank you so much

    ps. I have a 9800 GT so i think it will work
    =)

  9. #79

    Re: Sandbox Like Program of DMM

    AWSOME.. i only have 8600GT 1GB..overclocked should work i hope.....Jazuhero are you tired??....there is already maya plugin...yes but this is a seperate viewer for the people not ritch enough or illegal enough to own maya ...well if im nt mistaken of course im sorry if im wrong.

  10. #80

    Re: Sandbox Like Program of DMM

    Quote Originally Posted by Spartan_344
    Quote Originally Posted by dmmjedi
    Hi Everyone,

    We are sorry that the sandbox program has not been posted yet. We have been very busy with getting our evaluation kits ready ever since The Force Unleashed came out as well as getting the plugin ready for final release.

    One thing about the sandbox is that to get the greatest benefit from it, you should make sure your graphics card has a GPU that supports the use of Texture Units by Vertex shaders. This is important for the deformation shader that DMM uses to deform the surface geometry with tetrahedral meshes.

    Examples of cards that support our deformation shader are: Nvidia cards after the 6800 and AMD cards like the 3870 and later. If your GPU doesn't support having Vertex shaders access texture units, the sandbox will detect this and still work, but it will use the CPU for the deformation - resulting in slower performance.

    We will be releasing the sandbox viewer soon, after we make a few usability changes to it. I can't give you an exact date right now, but we are doing our best to get it to you as soon as we can.

    Best Regards,
    dmmjedi
    YAY thank you so much

    ps. I have a 9800 GT so i think it will work
    =)
    You are my hero's

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •