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Thread: Tileable Splinter Geometry

  1. #1
    Junior Member
    Join Date
    Aug 2008
    Location
    Osnabruck, Germany (But I prefer talking in english, german is a horrible language)
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    12

    Tileable Splinter Geometry

    Is there a chance that sometime in future you can tile the splinter geomtry inside the DMM Object.
    Like you would take the woodFloor1b out of the Splinter Library and apply it to a floor object and it would tile the splinter geometry over the floor.

  2. #2
    Junior Member
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    Aug 2008
    Location
    Geneva, Switzerland
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    14

    Re: Tileable Splinter Geometry

    Hi BlackNecro
    I am posting a script at the bottom of this post that could help you in facilitating your task to tile a floor surface with splinter meshes.
    [attachment=1:3w1doxb6]forumPic.jpg[/attachment:3w1doxb6]
    I added a small document in the .rar folder that will help you to get the right results since the described vertixes selection is fundamental to ensure a correct tiling with no gaps between generated splinter meshes.
    Let me know if it was useful.
    [attachment=0:3w1doxb6]coverFloorWithSplinter.rar[/attachment:3w1doxb6]
    Attached Images Attached Images
    Attached Files Attached Files

  3. #3
    Junior Member
    Join Date
    Aug 2008
    Location
    Osnabruck, Germany (But I prefer talking in english, german is a horrible language)
    Posts
    12

    Re: Tileable Splinter Geometry

    That thing is awesome.
    Worked like a charm and is really useful. Thank you

  4. #4
    Junior Member
    Join Date
    Aug 2008
    Location
    Geneva, Switzerland
    Posts
    14

    Re: Tileable Splinter Geometry

    Good,
    I am glad you find it useful, I will keep you posted on more improvements, like a UI front-end and the ability to cover target meshes in both planes.

    M

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