Our artists ended up deciding that creating DMM objects from polymesh was generating better results. The actual density of the objects is varying for different objects and shots (and I'm just...
Type: Posts; User: KarlCoyner
Our artists ended up deciding that creating DMM objects from polymesh was generating better results. The actual density of the objects is varying for different objects and shots (and I'm just...
I've noticed that when creating a DMM object with AutoCage, the object has significantly more mass than when creating it without. This can be minimized by lowering the scale gap and increasing the...