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Type: Posts; User: Jiri Linhart

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  1. First big shots done for Ridely Scotts TV series!:]

    Hello, thanks to your plugin we finished first few shots of collapsing old church to TV series The Pillars of the Earth

    http://www.the-pillars-of-the-earth.tv/
    ...
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    Re: Batch render BUG!

    So problem solved by force:] After the scene is cached in DMM, i export all scene in our inhouse meshcacher and make from simulation normal mesh animation:] Than all problems are gone, because you...
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    Re: Batch render error!!! Still there!

    So problem solved by force:] After the scene is cached in DMM, i export all scene in our inhouse meshcacher and make from simulation normal mesh animation:] Than all problems are gone, because you...
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    Batch render error!!! Still there!

    There is still batch render errors! Batch didnt render huge simulations! Im using release solver on huge collaps scene and..

    1- I cannot export simulation to XLM
    2- Batch render didnt...
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    Re: Batch render BUG!

    Problem solved:] The name of output file have to be exactly same as scene name, in other case cash will note be loaded!. Its little bit strange, because in many situations, when you for example need...
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    Batch render BUG!

    Please help:] DMM plugin didnt render in batch render on 64bit system!! Where is problem? On any type of 64bit comuter, 64bit maya 2009, renderer - mental or software it doasnt read cache. Is there...
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    Re: Real use in film industry!!?

    Hello. So our testing going to end and I have good news. Looks like i will work for our projects:]
    Now we have testing some cash export issues and we need to now how it will work on render farm. Is...
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    Re: Real use in film industry!!?

    So we tested some huge scenes and looks like now plug-in works great. We discover some problems, like - in really huge scenes some computers crash because of extreme memory and CPU power use:} Bud i...
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    Re: how did they do that?

    I think this is normal Hi-poly object(hi detailed by converting to DMM object) and then DMM break object automaticly:] There is no need to draw anything:] It breaks by pressure a forces:] Thats the...
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    Re: Real use in film industry!!?

    Great I try it:] I give you feedback after few days:] I try some really big destruction:]
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    Re: Real use in film industry!!?

    Look nice bud, for our production we need much more resolution - or objects like in video bud for example tens or hunderets of them:]]] For example big house collapsing, thousends of bricks, glass,...
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    Re: Out of memory! BUG?!

    Hello so how it goes work on update?:] Im looking foward to patch the memory bug:] Sadly i cannot send you our scenes yet because of the rights and information embargo about our movie projects:] If...
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    Re: Out of memory! BUG?!

    Great:] Sounds good:] Im looking foward the next patch:] Until then i will send you later some test scenes to try:] Good luck in repairing this bug:]]
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    Out of memory! BUG?!

    When i try simulate Hipoly object even in 64bit or 32bit system after few frames when model starts cracking it stops and crash with this log:

    ASSERT .\CSolver.cpp:306 ( 0) Ran out of temp memory
    ...
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    Re: Real use in film industry!!?

    One example:] If i simulate only a box with many faces it crash on 32bit system:]

    ASSERT .\CSolver.cpp:306 ( 0) Ran out of temp memory

    Any idea why?!:]
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    Re: Real use in film industry!!?

    We still testing DMM in our production line and finding way how to make it works, Many problems was solved, bud still its not hard rock stable:] and still little buggy. I hope in future it will be...
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    Real use in film industry!!?

    Hello Im lead particle/simulation artist in big postproduction house in czech rep. and i was very happy, when i first discover DMM plugin for Maya. I was looking for real use in movie industry, for...
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