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Type: Posts; User: Etienne

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    Re: Activation Issue - DMM/Max keeps crashing

    Hello Fele,

    it looks like you don't have admin rights on the machine you're using with DMM.

    You must be admin, so that the license file can be written to your disk. Please login as...
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    Re: 3Ds Max Design 2011

    Hello Hsvlad,

    you can re-download the plugin: it is now compatible with Max 2011 and Max Design 2011.

    Best,

    Etienne
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    Re: Crash on Mesh Verify

    Hi Midgetall !

    I've just posted an upgraded version of the plugin: it now works with Max 2011, plus I fixed the meshVerify bug you pointed out.
    To check if you got the most up-to-date version, it...
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    Re: Crash on Mesh Verify

    Hum... I get the crash too (with Max x64 only) here...

    Thanks for pointing it out !

    I'll fix it asap, and let you know when a clean version can be downloaded...

    Thanks again for your...
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    Re: Crash on Mesh Verify

    Hello Midgetall,

    I tried to reproduce your crash, but I couldn't make it crash myself... Could you please let me know more ? (what do you mean by "non poly" ? normally, if the object isn't an...
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    Re: 3Ds Max Design 2011

    Hello Hsvlad,

    we hope to release a Max2011 version of the plugin in less that 1 month (possibly earlier). I'll keep you posted when the new version is out !

    Thank you for your interest
  7. Thread: 3ds max 2011

    by Etienne
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    Re: 3ds max 2011

    Hello A_Blind_man,

    yes, we plan on making a Max2011 version of our plugin. It should be ready shortly, hopefully in less than one month.
    I'll update this thread as soon as it is ready !
  8. Thread: 3ds max

    by Etienne
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    Re: 3ds max

    Hello Barnaly,

    I don't understand very well what you're asking for: what do you call "movie" ? is it an animated sequence of frame that you see in the Max viewport ? Also, what do you call "make...
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    Re: trial activation problem

    Hi ASK'R,

    well, the most plausible answer is that our server was down at the time you tried to get the license. Could you please try again now ?

    If it still fail, then please email me your...
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    Dmm for 3DS Max v1.01 Released

    Hello all,

    we have just released a new version of the 3DS max plugin.
    Among others, new features are:
    - DMM particle system for generating particules based on occuring fractures
    - Density boxes...
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    Re: can Pixelux make plugin for UDK (UE3 )??

    Hello stevenchau,

    we indeed have plans for porting DMM to the Unreal engine. However, because we currently focus on other projects this may not happen before a little while.

    Best regards,
    ...
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    Collapsing letters

    A short animation done as a logo for a climbing society:

    http://www.panstructure.ch/vid/Fl/Struc ... Playa.html

    The associated Max scene is attached to this message.
  13. Thread: OSX sales?

    by Etienne
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    Re: OSX sales?

    Hello AVTPro,

    we are currently porting the DMM Maya plugin to OSX, and we will be releasing it soon.
    In the meantime, I believe that you can purchase the plugin for PC: our licensing system is...
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    Re: Bug-report: DMM Passive is forgotten

    Hello MulleDK19,

    we just corrected this glitch, you can download the correct version from there:
    http://www.pixelux.ch/content/view/29/44/

    or directly from the file's URL:...
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    Re: Idea for a new tool

    Hello Darksteps,

    Your idea indeed is a very good idea !
    We do not have plans for such a feature yet, however we are planning something quite similar (I think), namely "density regions".
    Using a...
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    DMM for 3DS Max 0.6 released !

    The latest version of the plugin (0.6) can be downloaded from here:
    http://www.pixelux.ch/documents/plugin/ ... x-v0-6.zip

    Among new features you will find:
    - Interaction between Max forces and...
  17. Thread: 2D Splinter

    by Etienne
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    2D Splinter

    A collapsing brick wall done with a 2D splinter. Available with version >= 0.6 of the plugin.
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    Re: How can i throw objects at...

    Well, beyond doing the animation in Max or Maya, if you want to achieve something like a fps, then I am afraid that you must program it yourself...

    DMM simply does the physics job, it remains...
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    Re: How do i make a dmm object stay still!

    Hey ,

    well, splinters only give the guidelines for clipping an object according to specific requirements. for example a brick wall. In general, anything that requires specific fracture locations....
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    Re: destructable ragdoll

    Hello zombiedance,

    well, to make a ragdoll you should indeed turn all its components into DMM.
    If the mesh is too complex to make a good DMM object, then you can split the model into pieces...
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    Re: How can i throw objects at...

    Hi again zombiedance,

    to throw an object, you should use the 3DS Max keyframing system.
    Passive DMM Objects are driven by the keyframed animation, thus making it possible to throw an object.
    ...
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    Re: How do i make a dmm object stay still!

    Hello Zombiedance,

    to make a DMM object "stay still", you should turn it into a passive object. To do so, either enable the option in the prepMesh modifier interface (i.e. after you created the...
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    Max Forces - Light flexible panel

    A "not too heavy", "quite flexible" panel being pushed by the find (it is hold in place by one of its end).
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    Max Forces - Vortex

    A vortex capturing and breaking a cube into pieces. Available with version >=0.5 of the plugin only.
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    Splinter - Breaking

    A splinterized sphere breaking.
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