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  1. Hello Mr.Vik, Do u reply me for the question...

    Hello Mr.Vik,

    Do u reply me for the question of using Space-scale .01 in Dmm simulations?

    The way out I found this to increase the gravity to 980 or 98 by doing this i can increase the falling...
  2. Well friend I have come with an approach to...

    Well friend I have come with an approach to you.To match the unit system of scene you can increase the gravity.

    The gravity mentioned here is 9.8m/sec 2 ok try it at 98 and see some changes.That...
  3. thanks vik in advance looking to hear from you.

    thanks vik in advance looking to hear from you.
  4. I need relevant suggestion

    Yes Mr .Vik.

    If I have to realistically break a glass ball of radius 10 cm and that ball is also less than one K.G then what settings do I needs to do .I have checked that the formula Density =...
  5. Team Pixelux I am still not able to find out the...

    Team Pixelux I am still not able to find out the solution of running a simulation with .01 space-scale.

    Pls provide me with relevant answer and solution.

    Looking to hear from you.If this is a...
  6. Thanks for the info exchange Sleepingbeagle.I am...

    Thanks for the info exchange Sleepingbeagle.I am also glad you took interest in solving this thread.

    But I still insist that we must also know the way out of fixing in space scale .01.I had done...
  7. http://www.youtube.com/watch?v=wcrGWvQyuzI&feature...

    http://www.youtube.com/watch?v=wcrGWvQyuzI&feature=youtu.beHi Friends Hopping to get a feedback and answer to this query.

    I am posting the video I got from the Test and Hopefully It might be...
  8. Greetings .Friends and Vik. Well I have an...

    Greetings .Friends and Vik.

    Well I have an interesting thought on this thread and this particular effect also.
    Pls spare a moment before going into this thread I request....


    Well I was also...
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