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Aedrah
09-25-2011, 01:46 PM
I have a DMM object and when I render before it gets shattered it flickers alot. I'm using vray to render it. I'm guessing that this might be a polygon sorting problem. The object is just a square wall and I'm shattering it with an image splinter. Any thoughts? Thank You!

vik
09-25-2011, 03:37 PM
Hi,

It could be a couple of things. Perhaps you have two surfaces defined as the surface mesh and they are merged? Do you have inner faces turned on? Do you have the DMM cache turned on? Finally, did you change the name of the render file from the default? (the last one can cause motion blur to fail to render with MR).

-Vik

Aedrah
09-26-2011, 08:36 AM
Just found the solution. I was using light cache for secondary bounces so I changed to brute force and no more flicker. I thought it was DMM because the DMM object was the only object flickering in the scene. Thank you Vik.