xDeFuzex
12-28-2010, 08:18 PM
Hi,
as a test, I want to launch a sphere (eventually a meteor) into a wall. Animating the sphere to stop right before the wall and letting the physics engine take care of the rest isn't working, so how would I go about using keyframed animation?
as a test, I want to launch a sphere (eventually a meteor) into a wall. Animating the sphere to stop right before the wall and letting the physics engine take care of the rest isn't working, so how would I go about using keyframed animation?