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View Full Version : Splinter Mesh Creation Based on Volumetric Shaders



BlackNecro
10-02-2008, 01:06 PM
Well like the title says - being able to splinter up a dmm object based on some 3d shaders would be really handy.

joescarr
10-03-2008, 09:57 PM
yeah, this would be great!

Cynic
07-13-2011, 07:19 AM
Yeah like Houdini !