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dmmjedi
08-31-2008, 01:32 AM
I used the extrude feature (after triangulating the slice to avoid nonconvex shapes). You also need to be careful which direction you extrude in as Maya sets normals up differently depending on the extrusion direction. The meshverify utility will let you know if the mesh is good or not.

dmmjedi
08-31-2008, 01:34 AM
Another shot, from the side[attachment=0:3aqbwidn]freeway-side2.mov[/attachment:3aqbwidn]

AquaGeneral
09-03-2008, 02:38 AM
That was great!

How many tets where there altogether?